Ocular Artifact Rejection
Ocular Artifact rejection eliminates the effect of blinks on all electrodes. It works by analyzing the effect that eye-blinks have on the waveforms of each electrode, and then subtracts that effect from each for each blink period it encounters. You must help the program to specify what a blink looks like by selecting maximum values fro the VEOG channel and selecting about 30 blinks for the program to average.Open original .cnt file
Click Transforms > Ocular Artifact Rejections
Select the following:
Click CNT >> button and name output file (e.g. DE_S01_oar.cnt)
Click OK
Select maxima that look like blinks (Y = yes, anything else = no)
Select blinks (Y = yes, anything else = no)
Select between 30 and 40 blinks and click Next
Inspect waveform (if it looks OK, click Finish)